The Who, What, Why? Game Design Podcast

Who, What, Why S30.E10 :: Ostia with Totsuca Chuo


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Totsuca Chuo, designer of Ostia, joined me to discuss his game that uses the mancala mechanism in a unique way. Totsuca sent his answers via email, and Quentin Hudspeth provides his voice. A big thank you goes out to Saigo, who helped Totsuca translate.

Ostia comes to Kickstarter soon from Uchibacoya Piece.

Quentin Hudspeth can be found at quentinhudspeth.com

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The Who, What, Why? Game Design PodcastBy Mike Bonet

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