The Who, What, Why? Game Design Podcast

Who, What, Why S34.E01 :: A Case Study in Hanabi with Isaac Shalev


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My friend and game designer, Isaac Shalev, joined me to talk in depth about Hanabi. When I thought about who to invite on for this game, I knew I had to talk to Isaac because I know of his love for it. I was more like a passenger on this episode because Isaac said a lot of really smart things about Hanabi's design and why it is such an incredibly good game.

Check out Isaac at @kindfortress

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The Who, What, Why? Game Design PodcastBy Mike Bonet

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