The Who, What, Why? Game Design Podcast

Who, What, Why S36.E01 :: Unique Mechanics with Jonny and Jeff


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Jonny and Jeff joined me on the show to discuss less popular mechanics, at least, according to us. We went through three mechanics: area enclosure like in games Through the Desert, simultaneous action selection like in games Wallenstein, and threat tracks like in games the Battle at Kemble's Cascade. It was a fun discussion to explore mechanics we thought were less popular than the rest of the hobby thinks.

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The Who, What, Why? Game Design PodcastBy Mike Bonet

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