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Compared to other TTRPGs, like Blades in the Dark, Shadowdark, or 13th Age, D&D does not have an integrated timer mechanic. Why not? This podcast discusses how it could be implemented.
Watch the video version on YouTube: https://youtu.be/n6zOtD4c0lc
And sign up for the newsletter: https://www.start-a-quest.com
▼▼ SOURCES MENTIONED ▼▼
1. Dungeon World https://www.dungeon-world.com/
2. 13th Age https://pelgranepress.com/13th-age/
3. The beep test https://en.wikipedia.org/wiki/Multi-stage_fitness_test
4. Universal Paperclips https://www.decisionproblem.com/paperclips/
5. Blades in the Dark https://bladesinthedark.com/progress-clocks
6. Shadowdark https://www.thearcanelibrary.com
7. Index Card RPG https://www.runehammer.online/index-card-rpg
By Matthew Perkins & Sidney IcarusCompared to other TTRPGs, like Blades in the Dark, Shadowdark, or 13th Age, D&D does not have an integrated timer mechanic. Why not? This podcast discusses how it could be implemented.
Watch the video version on YouTube: https://youtu.be/n6zOtD4c0lc
And sign up for the newsletter: https://www.start-a-quest.com
▼▼ SOURCES MENTIONED ▼▼
1. Dungeon World https://www.dungeon-world.com/
2. 13th Age https://pelgranepress.com/13th-age/
3. The beep test https://en.wikipedia.org/wiki/Multi-stage_fitness_test
4. Universal Paperclips https://www.decisionproblem.com/paperclips/
5. Blades in the Dark https://bladesinthedark.com/progress-clocks
6. Shadowdark https://www.thearcanelibrary.com
7. Index Card RPG https://www.runehammer.online/index-card-rpg