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Brett Deister dives into the ongoing relevance and reception of games like Baldur's Gate 3, Star Wars Outlaws, and S.T.A.L.K.E.R. 2, highlighting the stark contrast between gamers' experiences and critics' opinions. He critiques the Game Awards for prioritizing journalists' views over those of players, questioning the validity of nominations that include DLCs and remakes. Steam's new regulations on season passes and DLCs take center stage as Brett discusses the need for accountability from developers to deliver on their promises. Additionally, he addresses political interference in gaming, particularly the push from certain politicians to crack down on perceived hate symbols in gaming communities. With a candid and sarcastic tone, Brett emphasizes that the gaming industry should focus on what truly matters: the gamers themselves.
Takeaways:
Companies mentioned in this episode:
By Brett Deister4
44 ratings
Brett Deister dives into the ongoing relevance and reception of games like Baldur's Gate 3, Star Wars Outlaws, and S.T.A.L.K.E.R. 2, highlighting the stark contrast between gamers' experiences and critics' opinions. He critiques the Game Awards for prioritizing journalists' views over those of players, questioning the validity of nominations that include DLCs and remakes. Steam's new regulations on season passes and DLCs take center stage as Brett discusses the need for accountability from developers to deliver on their promises. Additionally, he addresses political interference in gaming, particularly the push from certain politicians to crack down on perceived hate symbols in gaming communities. With a candid and sarcastic tone, Brett emphasizes that the gaming industry should focus on what truly matters: the gamers themselves.
Takeaways:
Companies mentioned in this episode: