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What happens when you apply the "steely, assertive mind" of a professional archaeologist to the shifting digital landscapes of video games? In this episode, we sit down with Florence Smith Nicholls to discuss her transition from excavating Bronze Age Greece to conducting the first formal archaeological survey of Elden Ring.
We explore the concept of inside-out research —diving deep into the "innards" of a game's server to map player traces—and discuss why the ephemeral nature of digital play requires a new movement called anticipatory archaeology.
Key Discussion Points
Mentioned in this Episode
Notable Quotes
"I’m fascinated by how players can come up with emergent storytelling... mapping the digital landscape is a way to understand why these experiences were so important to us."Music by Nick Sylvester. Hosted by Jamin Warren.
Please consider subscribing for more on the future of games, play, and culture.
By Jamin WarrenWhat happens when you apply the "steely, assertive mind" of a professional archaeologist to the shifting digital landscapes of video games? In this episode, we sit down with Florence Smith Nicholls to discuss her transition from excavating Bronze Age Greece to conducting the first formal archaeological survey of Elden Ring.
We explore the concept of inside-out research —diving deep into the "innards" of a game's server to map player traces—and discuss why the ephemeral nature of digital play requires a new movement called anticipatory archaeology.
Key Discussion Points
Mentioned in this Episode
Notable Quotes
"I’m fascinated by how players can come up with emergent storytelling... mapping the digital landscape is a way to understand why these experiences were so important to us."Music by Nick Sylvester. Hosted by Jamin Warren.
Please consider subscribing for more on the future of games, play, and culture.