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The Space Quest I remake — and other Sierra games from 1991-1996 — are so infamously plagued with timer problems that it's honestly a mystery how they ever got out the door in the first place. In this video, I take a look at why this happened, using the black sheep of the Space Quest family as an example.
Credits:
Intro by Changis
Gaming Retro: "The Ultimate mid-90s DOS / 486 DX2 66 MHz Gaming Computer"
Turtle Interactive: "The ants go marching one by one song | Ants at war"
Vlog Epicness: "KID FLIES OFF MERRY GO ROUND"
ALL THINGS PRIMAL: "27 MPH TREADMILL SPRINT (Unofficial World Record)"
AJ Callaway: "Fisting a jar of mayo"
The Adventure Game Hotspot Network:
Join the SQH community on Discord: https://discord.gg/9mcCQt2
By The Space Quest I remake — and other Sierra games from 1991-1996 — are so infamously plagued with timer problems that it's honestly a mystery how they ever got out the door in the first place. In this video, I take a look at why this happened, using the black sheep of the Space Quest family as an example.
Credits:
Intro by Changis
Gaming Retro: "The Ultimate mid-90s DOS / 486 DX2 66 MHz Gaming Computer"
Turtle Interactive: "The ants go marching one by one song | Ants at war"
Vlog Epicness: "KID FLIES OFF MERRY GO ROUND"
ALL THINGS PRIMAL: "27 MPH TREADMILL SPRINT (Unofficial World Record)"
AJ Callaway: "Fisting a jar of mayo"
The Adventure Game Hotspot Network:
Join the SQH community on Discord: https://discord.gg/9mcCQt2