Music Respawn

Winifred Phillips: Composing For Virtual Reality Has Real Challenges


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Creating an immersive experience is the number one goal of studios that make virtual reality games, and that extends to the music, too. I talked with composer Winifred Philips at this year's Game Developers' Conference in San Francisco about how she approaches writing the music for VR games that run the gamut from tense first person shooters like Scraper to the cartoon-style Fail Factory . In our conversation, Winifred told me that just like any other game, the implementation of the music in a
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Music RespawnBy Kate Remington

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