This week James did his homework and takes Ian on a psychonautical journey into the fifth chapter of "Wonderland: How Play Made the Modern World," by Stephen Johnson. The idea that human fascination in projecting illusions into our universe has continued to be a pattern in the modern world makes sense. Think about it. We've gone from cave drawings to the Oculus Rift. Where our imaginations used to be the only vehicle, we can now almost touch for real - almost.
Join us as we discuss the internet, Nvidia's insane new AI city rendering technology, and how they're already applying that to deepfake videos. Knowing the difference between the real and the unreal has clearly never been more important. Has our fascination with fun and whimsy led us to a point of living in a surreal fantasy IRL?
We also talk about repairing your own computers, Fallout: New Vegas, Bad Company, Hearts of Iron, not the Witcher, and start to get hyped about Obsidian's (of Fallout New Vegas fame) new project: The Outer Worlds.
Did you know Nigerian conspiracy theorists think their president is a clone? True.
Thanks for listening. Tell a friend why don't you!
Later Player.