In this episode of Lost in Hyperspace I am joined by Patrick Dulebohn who following Cyan Worlds (Creators of Myst, Riven and Obduction) tradition builds entire explorable worlds in Blender. We cover how world building can make science fiction more believable. We also discuss everything from Chekhov's Gun in science fiction to avoiding lengthy technobabble and if the future of storytelling is interactive.
Here are some links to articles discussed in podcast:
blog.us.playstation.com/2017/03/08/in…4-this-april/
cyan.com/games/realmyst-masterpiece-edition/
http://obduction.com/