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On today's episode of Brushes & Bayonets, Josh and Edward continue their discussion on designing a Medieval wargame, diving into the command and control system, the combat system, and how to make their game reflect the historical realities of the period.
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On today's episode of Brushes & Bayonets, Josh and Edward continue their discussion on designing a Medieval wargame, diving into the command and control system, the combat system, and how to make their game reflect the historical realities of the period.
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