In the mid-‘80s, Square was a Japanese video game company with no real successes. One of its employees, Hironobu Sakaguchi, had been wanting to develop a role-playing game for a while, but the company had been mostly making money on shooting action games. However, with the huge success of Dragon Quest in Japan in 1986, the market for RPGs suddenly opened up, and Sakaguchi got his wish. The next year, Square moved to a new office and Sakaguchi officially started development on the company’s first