Almost Human

Zeev Farbman Takes on Real-Time Diffusion Models


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What if video wasn’t a file you export, but a service that responds to every viewer in real time?

In this episode, Eden Shochat talks with Lightricks co-founder & CEO Zeev Farbman about LTX 2, their real-time video diffusion model that runs on edge devices (phones and gaming GPUs) instead of giant cloud data centers.

They break down:

  • Why “every pixel is programmable” is the real story behind diffusion models

  • How we got from Facetune to a real-time video engine

  • Why edge AI might beat cloud APIs for the next wave of products

  • China’s open-weight strategy vs the West’s closed, API-first approach

  • What happens when you can personalize every ad impression with generated video

  • Why foundation models are a fast-depreciating asset and where the real moats will be

  • How Lightricks thinks about being both a product company and a platform/API

  • The coming shift from blank 3D scenes to “never start from scratch” creative workflows

  • The sci-fi idea from Neal Stephenson’s Diamond Age that Zeev would build as a startup today

    If you’re a founder, engineer, or creator thinking about the future of video, gaming, or adtech, this episode is a playbook for what’s now possible when real-time, per-user video runs on everyday hardware.

    Please rate this episode 5 stars wherever you stream your podcasts!

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    Almost HumanBy Eden Shochat