Design Thinking Games

010: Class Mechanics


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Listen now (37 min) | On their quest for the most usable game our heroes encounter a forest of skill trees shaped by the artificial constraints of character class. Read the transcript.

Games discussed on this episode:

  • 6:29 AD&D 2nd Edition
  • 12:25 Starfinder
  • 16:17 Pathfinder 2nd Edition
  • 18:30 Battlefied
  • 20:25 Mork Borg
  • 21:30 Marvel Superhero RPG
  • 27:28 Vampire: the Masquerade
  • 31:30 New World
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    Design Thinking GamesBy Design Thinking Games

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