Design Thinking Games

014: Baffling Sequels


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Listen now (39 min) | The camera pans away from our heroes and focuses on a life in the day of a wee little skill tree from Episode 10. Why? Because sequels don't have to make sense. Read the transcript.

Games discussed on this episode:

  • 1:12 Vampire: the Masquerade
  • 4:41 Legend of Zelda
  • 8:38 Grand Theft Auto
  • 16:30 Monster Hunter
  • 19:46 Resident Evil
  • 22:55 Evil Within
  • 23:47 Final Fantasy
  • 25:24 Shovel Knight
  • 34:51 Last of Us
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    Tim Broadwater is @uxbear on Twitter.
    Michael Schofield is @schoeyfield on Twitter.

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