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By Chris Kingsnorth and Rob Sparks
3.7
33 ratings
The podcast currently has 49 episodes available.
In this episode of 10 Minute Design Chat, Rob and Chris discuss the card deck. They discuss how it’s not just a pile of cards, and how altering the Size, Placement and Access attributes of a deck can change the feel, length and difficulty of your game.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris discuss the ‘card draw’. Is this the simplest mechanism? Is it actually a sub-mechanism? They talk about the Trigger, Action, Destination breakdown of drawing cards and the simple changes you can make to each step that will change the feel of your game.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris welcome back Omari Akil to discuss designing games based on films, TV shows and other intellectual properties (IPs). Omari talks about the challenges of designing the Home Alone game, and how the creative constraints and time pressures of IP can be a double-edged sword.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
Welcome back! In this episode of 10 Minute Design Chat, Rob and Chris discuss what’s been going on over the past few months; new jobs, busy lives and new (totally genuine) sponsorship deals...
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris are joined by Omari Akil, musician and co-designer of Rap Godz, to discuss music as a theme and source of inspiration for game designs.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris discuss party games! What makes something a party game? Is it the player count, the mechanics, the rowdiness of the participants or something else?
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris discuss their tabletop origin stories and how they ended up hosting a podcast together.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris try not to get too confused as they discuss abstraction in games, and how temporarily removing themes during development can liberate your designs.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
In this episode of 10 Minute Design Chat, Rob and Chris discuss surprises in games, and how you can incorporate the unexpected into your designs to create memorable moments.
-Find show notes at https://linktr.ee/10MDChat
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/
-Learn more about Board Game Bud at https://www.boardgamebud.com/
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at [email protected].
The podcast currently has 49 episodes available.