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Chris and Tom talk come together to talk about what really makes a good GPU, and then of course end up talking about a bunch of other stuff as usual. This includes when raytracing will be practical, good game design, and the idea that Next Gen consoles may actually be held back by the stagnating PC market...
4.9
258258 ratings
Chris and Tom talk come together to talk about what really makes a good GPU, and then of course end up talking about a bunch of other stuff as usual. This includes when raytracing will be practical, good game design, and the idea that Next Gen consoles may actually be held back by the stagnating PC market...
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