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Taking less space in memory. TouchGFX 4.25 introduces an emulated framebuffer, which breaks the image to be displayed into chunks and uses a memory mapping technique that does away with the graphical RAM on the display itself.
🔍 Discover more on the #STBlog: https://blog.st.com/touchgfx/
Taking less space in memory. TouchGFX 4.25 introduces an emulated framebuffer, which breaks the image to be displayed into chunks and uses a memory mapping technique that does away with the graphical RAM on the display itself.
🔍 Discover more on the #STBlog: https://blog.st.com/touchgfx/
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