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Eric is flying solo once again in this week's episode, and we've got a heck of a topic. That's right, we're talking about DOORS, the literal thing that prevents people and animals from coming into your house. It came to light this week that doors are, in fact, REALLY hard to design in a video game. This kicks off an interesting topic that focuses on game design as a whole, and how not even something as simple as a door can be overlooked when developing a game.
By The SideQuesting Podcast5
88 ratings
Eric is flying solo once again in this week's episode, and we've got a heck of a topic. That's right, we're talking about DOORS, the literal thing that prevents people and animals from coming into your house. It came to light this week that doors are, in fact, REALLY hard to design in a video game. This kicks off an interesting topic that focuses on game design as a whole, and how not even something as simple as a door can be overlooked when developing a game.