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A fascinating Polygon interview with Xbox honcho Phil Spencer kicks off a discussion about about why AAA games are SO expensive to make, and the pressure it puts on them to succeed across platforms. We break down how this relates to the indie space, and debate what players actually want from game experiences in 2024.
Plus, a surprise trivia challenge puts Colette and Matt's video game knowledge to the test. Play along at home, and let us know your score in the Discord!
Join our Discord community: https://discord.gg/5xz84B9RRJ
Subscribe to the show on YouTube: https://www.youtube.com/@ColetteAndMatt
Email us with what you're playing and we'll read it on the show! [email protected]
Follow and subscribe to Colette:
Follow and subscribe to Matt:
Our theme music is by Azure Flux: https://azureflux.bandcamp.com/
Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/
5
99 ratings
A fascinating Polygon interview with Xbox honcho Phil Spencer kicks off a discussion about about why AAA games are SO expensive to make, and the pressure it puts on them to succeed across platforms. We break down how this relates to the indie space, and debate what players actually want from game experiences in 2024.
Plus, a surprise trivia challenge puts Colette and Matt's video game knowledge to the test. Play along at home, and let us know your score in the Discord!
Join our Discord community: https://discord.gg/5xz84B9RRJ
Subscribe to the show on YouTube: https://www.youtube.com/@ColetteAndMatt
Email us with what you're playing and we'll read it on the show! [email protected]
Follow and subscribe to Colette:
Follow and subscribe to Matt:
Our theme music is by Azure Flux: https://azureflux.bandcamp.com/
Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/
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