Roll Your Own Adventure

16 // Plans, Portals, and Plots


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Our party’s still alive – and this time they’re thinking with portals! But with only 15 hours till the Scrounge, they’ll have to get creative if they want to win. Mazj plans identity theft, Brynnleigh puts a ring on it, Ka’met has a bath, and Rustle learns to fly.

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Roll Your Own AdventureBy Sarah, Andrew, Jake, Jazz, Célina

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