By 1600 Dust
A Hearthstone podcast, with Chris, Spivey, and Matt.
Our curtain call. Thank you all. For listening. For participating. For everything.
All good things.
Did Matt make his 10 win Shaman challenge a reality?
Battlegrounds rank floors are back, meaning there is now a limit to how low Matt can go.
We solemnly swear that is what we are saying. "Blood SHARDS."
Life is what happens when you're busy making plans to post a podcast episode.
Pinging your own minions to damage your opponent's face never felt so good.
Matt played Rez Priest. Chris played Murloc Shaman. Spivey played Control Warlock.
Wherein we solve the inverted aiming thought process.
Spider Tank, Spider Tank, "The Reason"'s a single by Hoobastank!
So...regarding the first few minutes of this episode. I listened back when I was editing it and decided that it would be a disservice for me to not include it, like I originally intended. If you follow me on Twitter...
Is the answer to the newly developing metagame a 43% win rate deck? Spoiler alert: no.
Chris quits Expeditions way too early.
Chris works on his Wretched Tiller impression.
Von Yipp best companion.
The gang reminisces about expansion cards and which ones still see play to this day.
Daybreak vs Nightfall, Fiora anxiety.
Balance changes and DiscoLock!
Ten bonus minutes of talking about Legends of Runeterra, with Spivey and Chris.
Chris talks about his push for Legend as a player who doesn't have very much free time to devote to such pursuits.
Secret Mage. Aggro Demon Hunter. Tournament Modes. Prime Glory.
Pure Paladin and Chris getting belligerent with Secret Mage.
The only real way to game.
http://www.instagram.com/ohmyyogmx
The crew plays a little Hearthstone and then experiences what life is like in another free to play card game, Legends of Runeterra. Apologies for the audio around 3 minutes in, there was a recording gap when we transitioned to...
Battlegrounds rank floors vanishing, Duels making sense, Chris just wants to play some Aggro.
Wherein Chris plays the heel.
We've all got 9+ tickets and only one place to spend them!
Why work to get better when I can just throw more money at it instead?
A jam-packed episode with 50% more run time, including Duels, No Minion Mage, Battlegrounds, and Among Us.
Time makes fools of us all.
Wherein Chris offers an apology for the last two weeks.
We're going sweepin'!
Sometimes it's all about cleaning up your adventure mode back catalog.
Apologies in advance for the husky voices on this one, but our half of the country is actively on fire.
Matt got Legend. Our street cred is through the roof.
Wherein Matt learns an important lesson we have been trying to instill in him for years.
Spivey's buffing Rogue weapons while Matt and Chris are buffing Paladin dudes.
We open golden packs with a super special guest!
Scholomance Academy is impending and we're ready to get schooled all over again.
Stop picking on Spivey's Arcane Cannons.
Battlegrounds, Master's Tour, Standard, and Wild!
Lots of Battlegrounds and balance changes ahead.
We were jumping ship from Standard before it was cool.
Dadgum restrictions on episode titles.
And Warriors in Wild.
Beaten and broken by Standard, our heroes stumble their way into sub 50% win rate decks and the Wild format.
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And another nerf to Demon Hunter. And another! And another!
https://old.reddit.com/r/CompetitiveHS/comments/gcvjn0/4_legend_egg_warrior_guide/