Programming Throwdown

168: Godot


Listen Later

Intro topic: What are expectations on developers that have nothing to do with programming

News/Links:

  • Pushing for a lower dev estimate is like negotiating weather with a Meteorologist
    • https://smartguess.is/blog/your-estimate-is-less-than-that/
  • Announcing python in excel
    • https://techcommunity.microsoft.com/t5/excel-blog/announcing-python-in-excel-combining-the-power-of-python-and-the/ba-p/3893439
  • 7 Habits of Highly Effective Software Engineers
    • https://makingsmallercircles.com/articles/7-habits-of-highly-effective-software-engineers/
  • Raspberry pi 5 begins shipping
    • https://www.phoronix.com/news/Raspberry-Pi-5-Shipping

Book of the Show

  • Patrick:
    • Harry Potter and the Sorcerer's Stone Illustrated Edition
      • https://amzn.to/3St3L35
  • Jason: 
    • The Pete and Sebastian Show
      • https://podcasts.apple.com/us/podcast/the-pete-and-sebastian-show/id570256898

Patreon Plug https://www.patreon.com/programmingthrowdown?ty=h


Tool of the Show

  • Patrick: 
    • Obsidian
      • obsidian.md
  • Jason:
    • Ink by Inkle
      • https://github.com/inkle/ink


Topic: Godot

  • What is a game engine?
    • Graphics, animation, particle effects
    • Tilemaps
    • Entity component systems
    • Physics
    • Sound
    • I/O
    • Input handling (touchscreen, joystick)
    • GDScript
  • Why use a game engine?
    • Portability
    • Allow for testing individual components of the game
    • Libraries for ads, in-app-purchases
  • Godot
    • Open source
    • Focused on 2-D but now many 3-D features
    • Great development environment
  • AI Hero
    • Started in phaser (development rut)
    • Moved to Godot, rapid prototyping


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Programming ThrowdownBy Patrick Wheeler and Jason Gauci

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