Furidashi Game Design Academy

17. Dungeons and Railroads


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Lauryn and Nicholas take a look at being a game master/DM and what lessons it holds for how to understand a game designer's relationship between what they do and the kinds of players they're trying to cultivate. Also on the docket: not killing your players' characters.

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Nicholas: http://www.twitter.com/uahsenaa

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Furidashi Game Design AcademyBy Nicholas Theisen

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