
Sign up to save your podcasts
Or
Let's talk about Player Umwelt. It;s what I call the idea that the world we live in shapes the way we see everything else—including our games. I'll explain how our own umwelt makes it hard to truly embrace a different reality and how that affects everything from medieval towns to sci-fi space maps. I'll also share a few examples and a final takeaway about managing your campaign's "special effects budget" so that players have fun without being bogged down by a world that's too alien.
XKCD Strip: https://xkcd.com/1037/
Share your thoughts via:
🌐 sayhi.chat/dekahedron
📧 [email protected]
📞📱 562-RPG-CAST (562-774-2278)
More information is at dekahedron.com
5
33 ratings
Let's talk about Player Umwelt. It;s what I call the idea that the world we live in shapes the way we see everything else—including our games. I'll explain how our own umwelt makes it hard to truly embrace a different reality and how that affects everything from medieval towns to sci-fi space maps. I'll also share a few examples and a final takeaway about managing your campaign's "special effects budget" so that players have fun without being bogged down by a world that's too alien.
XKCD Strip: https://xkcd.com/1037/
Share your thoughts via:
🌐 sayhi.chat/dekahedron
📧 [email protected]
📞📱 562-RPG-CAST (562-774-2278)
More information is at dekahedron.com
103 Listeners
55 Listeners
244 Listeners
10 Listeners
7 Listeners
5 Listeners
4 Listeners
2 Listeners
11 Listeners
0 Listeners
30 Listeners
3 Listeners