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I start this episode off by talking about my influx of progress and the new enemy type I added to the game.
In the second segment of the episode I talk about having a harder emotional day and ask myself if I even want to be successful? The answer is clear, and I move on to talk about adding sound effects to the game and an intuition about audio priority.
Follow the project on Kickstarter: https://www.kickstarter.com/projects/heartbeast/wasard
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I start this episode off by talking about my influx of progress and the new enemy type I added to the game.
In the second segment of the episode I talk about having a harder emotional day and ask myself if I even want to be successful? The answer is clear, and I move on to talk about adding sound effects to the game and an intuition about audio priority.
Follow the project on Kickstarter: https://www.kickstarter.com/projects/heartbeast/wasard