RP:After shacking off the bramble branches the party stumbles upon not just a temple, but an entire city. So of course they go poking around and things really kick up a notch.
RP:The gangs heads into port to gather supplies before they leave to find the 3rd orb. They get to the cliff face and skill challenge ensues. Also the background noise! It's only there for 1/2 the episode.
RP and Encounter:After defeating the Hydra, the gang is ready to strike back at Morthos. They still have not found Thoradin but they can see that he's close.
RP and Encounter: The gang finally gets an audience with Morthos. Hoping that they are closer to finding Thoradin the gang makes Morthos an offer he CAN refuse.
RP and Encounter: Thoradin's missing! After the party sails into port Thoradin heads out to find some ginger ale to ease his upset stomach and doesn't return. Not ones to leave a dwarf behind, the rest of the group heads out to search for him.
RP: After fighting off the demonic toys the adventurers enter into the castle. They are greeted by a floor covered in lava, a giant breakfast machine, and a wizard who has an imaginary friend. Things just got a bit creepy
2 hr 1 min
About 20-Sided Death
From the publisher's feed
A group of friends who play D&D and like to have a good time while doing it. Derailing the DM's carefully crafted campaign is the most important quest these adventurers will ever go on.