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We -- the Brothers Moriarty -- loved us some Ninja Gaiden in our younger years. The NES original is actually a vague reinterpretation of an arcade title by the same name that preceded it; yet, in turning Ninja Gaiden from a beat-'em-up into an action-platformer, developer Tecmo spawned a powerhouse that easily rivals other late-'80s classics. Indeed, it belongs in the conversation of best NES games, full-stop. Our investigation into Ryu Hayabusa's retro adventure doesn't only end with the first game, though, as we explore its contemporaries on the market and wax poetic about the heyday of the fictional ninja in greater media, and how Ninja Gaiden's deeply-told story gave us context, perhaps for the first time in our then-young lives, into the deeper potential of video games.
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We -- the Brothers Moriarty -- loved us some Ninja Gaiden in our younger years. The NES original is actually a vague reinterpretation of an arcade title by the same name that preceded it; yet, in turning Ninja Gaiden from a beat-'em-up into an action-platformer, developer Tecmo spawned a powerhouse that easily rivals other late-'80s classics. Indeed, it belongs in the conversation of best NES games, full-stop. Our investigation into Ryu Hayabusa's retro adventure doesn't only end with the first game, though, as we explore its contemporaries on the market and wax poetic about the heyday of the fictional ninja in greater media, and how Ninja Gaiden's deeply-told story gave us context, perhaps for the first time in our then-young lives, into the deeper potential of video games.
Learn more about your ad choices. Visit podcastchoices.com/adchoices
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