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Think back a ways, to the lead-up to The Last of Us' launch on PlayStation 3. There wasn't one name -- but two! -- oft-invoked in media: Neil Druckmann and Bruce Straley. The duo's work was well-established in the Uncharted series, and they would later rescue Uncharted 4 from development tribulations as a team. But the team split apart, and these days, Druckmann is the focal point of PlayStation's internal development efforts while Straley is a ghost of times past. A recent LA Times piece allowed Straley to elaborate on the situation, which led us to a Sacred Symbols-style deep discussion on Naughty Dog, credit, Neil and Bruce's seeming divorce, and what's fair and isn't when it comes to game development. Of course, news also plays a central role in this week's episode, as it always does. Square Enix is finally squashing its questionable Avengers game, BioWare loses arguably its most prolific writer, Spider-Man 2 rumblings have everyone excited, Forspoken launches into a questionable environment, and more. Then: Listener inquiries! Have we ever managed to score a game at retail before its street date? What would a modern Nintendo and PlayStation collaboration look like? Would Colin ever interview Adam Sessler on Sacred+? Are people making up tall tales specifically to be included on our show?
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By Last Stand Media & Studio714.8
33553,355 ratings
Think back a ways, to the lead-up to The Last of Us' launch on PlayStation 3. There wasn't one name -- but two! -- oft-invoked in media: Neil Druckmann and Bruce Straley. The duo's work was well-established in the Uncharted series, and they would later rescue Uncharted 4 from development tribulations as a team. But the team split apart, and these days, Druckmann is the focal point of PlayStation's internal development efforts while Straley is a ghost of times past. A recent LA Times piece allowed Straley to elaborate on the situation, which led us to a Sacred Symbols-style deep discussion on Naughty Dog, credit, Neil and Bruce's seeming divorce, and what's fair and isn't when it comes to game development. Of course, news also plays a central role in this week's episode, as it always does. Square Enix is finally squashing its questionable Avengers game, BioWare loses arguably its most prolific writer, Spider-Man 2 rumblings have everyone excited, Forspoken launches into a questionable environment, and more. Then: Listener inquiries! Have we ever managed to score a game at retail before its street date? What would a modern Nintendo and PlayStation collaboration look like? Would Colin ever interview Adam Sessler on Sacred+? Are people making up tall tales specifically to be included on our show?
Thanks to our sponsors!
Learn more about your ad choices. Visit podcastchoices.com/adchoices

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