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In the aftermath of the Witness's death, the party picks over her sanctum for clues and a few choice pieces of loot, then steps back into the Infinite Library—this time ten years in the past. This one's a lore-heavy episode: every answer the crew pries loose reveals more questions. And the longer they linger in the stacks, the more of themselves they seem to leave behind.
Roll the Bones is a Dungeons & Dragons podcast. You can reach us at [email protected], learn more at www.rollthebonespodcast.com, or get more content—and vote on events in the show—via our Patreon page.
By Roll the Bones4.7
6060 ratings
In the aftermath of the Witness's death, the party picks over her sanctum for clues and a few choice pieces of loot, then steps back into the Infinite Library—this time ten years in the past. This one's a lore-heavy episode: every answer the crew pries loose reveals more questions. And the longer they linger in the stacks, the more of themselves they seem to leave behind.
Roll the Bones is a Dungeons & Dragons podcast. You can reach us at [email protected], learn more at www.rollthebonespodcast.com, or get more content—and vote on events in the show—via our Patreon page.

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