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24. Supporting Setting with Mechanics in Jason Pitre's Sig


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Sig is a multiplanar fantasy setting for Jason Pitre's game Spark, and is a fantastic example of mechanics supporting and reinforcing setting. But, how do you do that thing? Luckily Jason has some experience crafting mechanics that evoke experience and promote setting, so we talk all about it, and his upcoming Sig kickstarter too!

SPARK

Jason's twitter
Jason's G+
Genesis of Legend

SMOKE

One Shot playthrough of Sig Part 1 | Part 2 | Part 3
SH&R Genre Bacon

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ModifierBy Meghan Dornbrock

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