The Game Design Round Table

#258 Cole Medeiros Talks Stardew Valley: The Board Game


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Cole Medeiros joins Dirk and David to discuss his work on the board game adaptation of the popular Stardew Valley video game. The discussion covers thematic game design in general—how Cole approaches theme-first design, how mobile game design utilizes theme, and how a specific IP as a thematic setting can create both challenges and signposts for a designer. Several specific design challenges and iterations are covered as Cole talks about the development process for Stardew Valley: The Board Game.
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The Game Design Round TableBy Dirk Knemeyer & David V. Heron

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