The Game Design Round Table

#26: Puzzle Strike, Becoming a Designer, & More


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A lengthy episode where Jon and Dirk cover a variety of topics. First, they discuss the superb ‘Puzzle Strike’, basically “‘Dominion’ done right.” The conversation shifts to ‘Magic’ and the pluses and minuses of an immense learning curve. Our hosts then provide updates on their ongoing projects, and wrap up the episode with a realistic (some might say sobering) look at what it’s like becoming - and being - a game designer.
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The Game Design Round TableBy Dirk Knemeyer & David V. Heron

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