
Sign up to save your podcasts
Or


Damon Stone joins Dirk and David to discuss his game Liberation Haiti, a historical-themed deckbuilder and a Zenobia Award finalist. First, Damon talks about his experience in game design and development, including how he got started working with Fantasy Flight. Next, Damon talks at length about the historical setting for Liberation Haiti and explains how he mapped different mechanics to that theme. Other topics include how undefined time to prepare for a final confrontation can sometimes sink a game and how Damon chose to handle the random elements of a game that uses both cards and dice.
By Dirk Knemeyer & David V. Heron4.8
146146 ratings
Damon Stone joins Dirk and David to discuss his game Liberation Haiti, a historical-themed deckbuilder and a Zenobia Award finalist. First, Damon talks about his experience in game design and development, including how he got started working with Fantasy Flight. Next, Damon talks at length about the historical setting for Liberation Haiti and explains how he mapped different mechanics to that theme. Other topics include how undefined time to prepare for a final confrontation can sometimes sink a game and how Damon chose to handle the random elements of a game that uses both cards and dice.

344 Listeners

1,143 Listeners

790 Listeners

744 Listeners

131 Listeners

203 Listeners

1,613 Listeners

589 Listeners

294 Listeners

411 Listeners

4,166 Listeners

85 Listeners

186 Listeners

3,263 Listeners

334 Listeners