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This week we're celebrating the birth of the boost mechanic in Sonic games, the blue blur's first use of the Nintendo DS' dual screens, and a pretty funky soundtrack. Sonic Rush turned 20 this year, which gave KC, Stuart, and Viper (briefly) an excuse to discuss this iconic handheld game.
Support The SEGA Lounge: https://www.thesegalounge.com/support/
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our video content on YouTube (https://youtube.com/@thesegalounge) and watch our livestreams on Twitch (https://twitch.tv/thesegalounge)
By Mixdown Productions3.7
66 ratings
This week we're celebrating the birth of the boost mechanic in Sonic games, the blue blur's first use of the Nintendo DS' dual screens, and a pretty funky soundtrack. Sonic Rush turned 20 this year, which gave KC, Stuart, and Viper (briefly) an excuse to discuss this iconic handheld game.
Support The SEGA Lounge: https://www.thesegalounge.com/support/
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our video content on YouTube (https://youtube.com/@thesegalounge) and watch our livestreams on Twitch (https://twitch.tv/thesegalounge)

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