Allcorrect Gamedev Show

#3. From Childhood Consoles to Narrative Design


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In Episode 3 of The Allcorrect Gamedev Show, Barry Keating shares his non-linear journey into game writing, along with hard-earned lessons about collaboration, flexibility, and surviving in an industry that’s constantly changing.

Timecodes:

00:00:19 – First Memories of Video Games

​00:04:26 – Path into Game Industry

​00:11:20 – Film Criticism Experience and Screenwriting Start

​00:16:15 – Differences: Movie Scripts vs Game Writing

​00:18:07 – Aligning Narrative with Game Mechanics

​00:22:26 – Creating Memorable Characters

​00:26:31 – Adapting Plots to Genres

​00:29:10 – Cultural Differences and Localization Challenges

00:33:13 – Tools and Daily Workflow

00:37:03 – Nonlinear Storytelling and Branching Narratives

00:47:58 – Inspiration Sources and Overcoming Writer’s Block

00:49:08 – Advice for Aspiring Writers and Favorite Influences

​00:52:59 – Recent Game Impressions

00:56:14 – Industry Future and Hopes for Project 007

Text version of this podcast episode: “#3. From Childhood Consoles to Narrative Design”.

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Join our next podcast episode! If you are a game studio founder, producer, designer, artist, or composer and know what it takes to create incredible games and make money, we’d love to chat with you.



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Allcorrect Gamedev ShowBy Allcorrect