Roleplay Rescue

308 Mystery Making


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In Season 1 we explored two major game structures that have stood the test of time: the Dungeoncrawl and the Hexcrawl. Ever since the release of The Chaosium’s “Call of Cthulhu” roleplaying game in 1981, there entered a third major game structure into the annuls of RPG play. Today, I want to have a look at this third structure and outline how you can incorporate Mystery into your games. 


Useful Links:

The Call of Cthulhu RPG: chaosium.com/call-of-cthulhu-rpg

The Alexandrian Gamemastery 101 series: thealexandrian.net/gamemastery-101

Look for "The Three Clue Rule" + "Don't Prep Plots" + "Node-Based Scenario Design".

The Angry GM's, "Game Angry": theangrygm.com/gameangry


 

Show Contact Details:

Voice Message Me: anchor.fm/rpgrescue/message

Email Me: [email protected]

MeWe Page: mewe.com/page/5c077833bce33a3fe7dd7f04 (or search "Roleplay Rescue")

Facebook Page: facebook.com/roleplayrescue/ (or search "Roleplay Rescue")

Patreon: patreon.com/rpgrescue

Roleplay Rescue Quicklink: rpgrescue.com

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Roleplay RescueBy Che Webster

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