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Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game "broken", and tips to follow when designing around a licensed property. They also delve into design stagnation and following what was done before you, as well as when to innovate and when to iterate.
By Dirk Knemeyer & David V. Heron4.8
146146 ratings
Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game "broken", and tips to follow when designing around a licensed property. They also delve into design stagnation and following what was done before you, as well as when to innovate and when to iterate.

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