
Sign up to save your podcasts
Or


Dirk is joined this week by Andrew Shouldice, creator of isometric action-exploration game Tunic. They discuss the journey of developing Tunic, and the lessons learned from a lengthy production. Topics include Andrew's attitude toward storytelling, how to manage a project long-term, how to focus on what's important, and knowing when you need help.
By Dirk Knemeyer & David V. Heron4.8
146146 ratings
Dirk is joined this week by Andrew Shouldice, creator of isometric action-exploration game Tunic. They discuss the journey of developing Tunic, and the lessons learned from a lengthy production. Topics include Andrew's attitude toward storytelling, how to manage a project long-term, how to focus on what's important, and knowing when you need help.

344 Listeners

1,145 Listeners

792 Listeners

744 Listeners

132 Listeners

202 Listeners

1,613 Listeners

592 Listeners

296 Listeners

410 Listeners

4,167 Listeners

84 Listeners

187 Listeners

3,263 Listeners

335 Listeners