Vertical Slice

36: Loot Pursuit


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Loot boxes are a potent trend in modern game design, translating powerful mechanisms of motivation and operant conditioning into a startlingly effective form of micro-transaction. Indeed, loot boxes are so efficient at monetizing player attention that they are increasingly casting off their free-to-play roots and taking up residence in the largest AAA titles. Is the rising tide of loot boxes a net negative for consumers, or is it possible for designers to pull the trend in more player-friendly directions? On Episode 36 of Vertical Slice we’re cracking into this tricky question, and searching for the healthy design principles that can help make loot box systems fun and fair.
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Vertical SliceBy Chris Cobb and Derek Lyons