The Game Design Round Table

#38: Polish, Penalties & Updates


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Jon and Dirk discuss several games at length this week, namely: Monaco, the new Walking Dead chapter, Super Crate Box for the Ouya and Civ 5: Brave New World. Topics covered include how penalties can improve a game, the importance of polish, and why diplomacy in 4X games always seems to be bad.
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The Game Design Round TableBy Dirk Knemeyer & David V. Heron

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