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In this episode of Speaking of Higher Ed, Jeff Mastromonico talks with Monica Cornetti, President of Sententia Gamification, about what gamification really means in higher education. You will hear why meaningful gamification goes beyond points, badges, and leaderboards, how safe failure and visible progress can support learning, and how narrative and role-based design can help students engage more deeply with course content. Monica also shares practical ideas for starting small and bringing gameful design into your own courses. You can also request this episode’s free Continuing the Conversation Activity by visiting our show page and selecting “Request this Activity.”
By CII Augusta University5
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In this episode of Speaking of Higher Ed, Jeff Mastromonico talks with Monica Cornetti, President of Sententia Gamification, about what gamification really means in higher education. You will hear why meaningful gamification goes beyond points, badges, and leaderboards, how safe failure and visible progress can support learning, and how narrative and role-based design can help students engage more deeply with course content. Monica also shares practical ideas for starting small and bringing gameful design into your own courses. You can also request this episode’s free Continuing the Conversation Activity by visiting our show page and selecting “Request this Activity.”

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