With the mental ray-based lighting in place, you now turn your attention to materials. To make the most of the mental ray engine, you will use mr materials accordingly.
In this Part 2 movie, you import your 2D CAD drawing as a blueprint in 3ds Max. You'll then use some basic modeling techniques to turn simple 2D entities into fairly complex 3D volumes.
In this Part 3 movie, you learn how to create materials befitting your scene elements. Mostly, you will explore the Multi/Sub-Object material that enables you to apply different materials to the same object.
In this fifth and final part, you learn to build curtain walls using a variety of polygon modeling techniques. You will then adjust the polygon IDs so that you can use the same material on the curtain wall that you used on the patio doors earlier.
This tutorial shows you three different and interesting ways to use the Snapshot tool. The Snapshot tool duplicates an animated object over time, making it an interesting feature to study motion. This movie introduces the scenarios you will be working on.
4 min
About 3ds Max Learning Channel
From the publisher's feed
The official learning channel for Autodesk® 3ds Max® software, a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists. The Autodesk®…
3ds Max® Learning Channel provides tutorials of all levels to help you learn Autodesk® 3ds Max®.