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This week, Ben and Tom dive deep into the dark, depraved denizens of Commorragh! Special Guest Star Phil, resident Drukhari player and enthusiast, joins B&T to talk about the lore and fluff of the artists-formerly-known-as-Dark-Eldar, as well as to provide some analysis for using the nimble and killy bad guys in Kill Team.
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In this episode, Tom and Ben analyze the recent drop of GW previews including a discussion on on whether they should change their names to "Gardus Steel Soul ". The dynamic duo do a quick overview of implications of recent Kill Team leaks, and reflect on whether the upcoming Mortal Kombat movie will be as epic as the '94 Street Fighter film.
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Tom and Ben wrap up homebrew rules additions to balance Kill Team factions and add incentives to play teams like they should be played!
Highlights include the age-old debate of who sucks more: Elucidian Starstriders or Kroot?
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Orks that capture objectives instead of fighting. Heretic Astartes that take orders from a little chaos cultist. Tyranids that open doors... Are you tired of Kill Team games where your factions behavior is completely out of sync with their character?
To try to answer this issue, and to introduce some balancing mechanics, Ben and Tom in this episode talk about some homebrew rules they've been cooking up that incentivize playing factions like they're supposed to be played. These rules also help even up the odds for some groups who don't have a chance in the current meta (yes, even Kroot).
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In this one, the boys cover Ork lore and history, as well as some super sneaky Kill Team tactics for the green machine! Special guest star and resident embodiment of the Waagh Andrew takes Ben and Tom through a tour de force of all things krumpin!
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Ben and Tom break down the new Kill Team and 40K models on the horizon and react to GW's big preview drop (spoilers: Ben gets said because he thought they were bringing back Mordheim. Stupid Ben).
Ben also tries to convince Tom that Sisters of Battle are actually low-key pretty darn good in Kill Team.
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We put the "fun" in... Fungeons and Dragons... Maybe the "rat" in Wrath and Glory?
This week the boys take a bit of a departure from their normal 40K and Kill Team focused conversations to share advice on how to have fun and create a rewarding, collaborative roleplaying game environment.
Hear Tom and Ben's top 5 pieces of advice for Dungeon Masters and players alike!
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This week Ben and Tom take a Kill Team deep dive, trying to answer that age-old question: can you actually have a competitive Astartes (all flavors) competitive?
Spoilers: Prob not...
From there, the dynamic duo look at the lore behind Knights in 40K. They look cool, but are they cool?
Spoilers: Def
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In this episode, the boys do a quick Kill Team battle report/meta review, and talk about the good and the bad of using Roll20 for virtual DnD'ing!
From there, it's a passionate stroll in downtown nerdville as Ben and Tom talk about their top 5 videogames of all time and engage in some very wishful thinking about how GW could give each the 40K treatment (and actually do a good job, unlike certain other recent game entries using Warhammer licenses).
Prepare your salt as we pepper this one with lots of nostalgia, wrestling references, and unrequited desire for good 40K games!
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Our attempt to "briefly introduce" FTL travel in the 40K universe to Gabrielle (Ben's patient, non-40K-enthusiast partner) was (predictably) a fail.
Now, in the thrilling conclusion to part 1, we finally manage to land the conversation... but not before a few tangential discussions about Orks and their psychic craziness, why the setting truly is so "Grimdark", and whether or not the Easter Bunny has an avatar in the warp.
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