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Mark Spindler is a Visual Effects Supervisor at Pixomondo in Frankfurt, Germany. He’s worked on feature films such as Midway, Justice League, Star Trek: Into Darkness, as well tv shows like The Mandalorian and Game of Thrones for which he received two VES Award nominations. His most recent work on House of the Dragon has also been recognized with an Emmy nomination.
He began his career path as a Compositor after finishing his Master of Arts in Media Production in 2012, then became a Lead Compositor and Compositing Supervisor before being promoted to his Supervisor position.
Besides his career as a Supervisor, Mark has also contributed to visual effects by developing several tools for Nuke. Some of those Gizmos, Python scripts and C++ plug-ins can be downloaded from the tools section on his website (http://www.mark-spindler.com/tools.html) or from Nukepedia.
In this Podcast, Allan McKay interviews VFX Supervisor Mark Spindler about his work on both HOUSE OF THE DRAGON and GAME OF THRONES; the pipeline, creative process and go-to tools of a VFX Supervisor; his career at Pixomondo, as well as the future of AI in VFX.
For more show notes, visit www.allanmckay.com/433.
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Mark Spindler is a Visual Effects Supervisor at Pixomondo in Frankfurt, Germany. He’s worked on feature films such as Midway, Justice League, Star Trek: Into Darkness, as well tv shows like The Mandalorian and Game of Thrones for which he received two VES Award nominations. His most recent work on House of the Dragon has also been recognized with an Emmy nomination.
He began his career path as a Compositor after finishing his Master of Arts in Media Production in 2012, then became a Lead Compositor and Compositing Supervisor before being promoted to his Supervisor position.
Besides his career as a Supervisor, Mark has also contributed to visual effects by developing several tools for Nuke. Some of those Gizmos, Python scripts and C++ plug-ins can be downloaded from the tools section on his website (http://www.mark-spindler.com/tools.html) or from Nukepedia.
In this Podcast, Allan McKay interviews VFX Supervisor Mark Spindler about his work on both HOUSE OF THE DRAGON and GAME OF THRONES; the pipeline, creative process and go-to tools of a VFX Supervisor; his career at Pixomondo, as well as the future of AI in VFX.
For more show notes, visit www.allanmckay.com/433.
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