Game Developer Podcast

#50 - Exploring Sabotage Studio’s Strategy For Balancing Creativity And Sustainability


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This week on the Game Developer Podcast, Sabotage Studio president and creative director Thierry Boulanger discusses the company’s approach to building a business off of retro-themed indie games. It's a journey into how to make retro games stand out in a crowded market, and also how to set up your business to last beyond a single shipped game. 

Learn more about Sabotage Studio: https://sabotagestudio.com/ 

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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

Learn More at https://www.gamedeveloper.com

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Music by Mike Meehan
Edited by Pierre Landriau

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Game Developer PodcastBy GameDeveloper.com | Game Development News, Tips, & Insights

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