Game Developer Podcast

#50 — Exploring Sabotage Studio’s Strategy For Balancing Creativity And Sustainability


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This week on the Game Developer Podcast, Sabotage Studio president and creative director Thierry Boulanger discusses the company’s approach to building a business off of retro-themed indie games. It's a journey into how to make retro games stand out in a crowded market, and also how to set up your business to last beyond a single shipped game.
The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in-between of game development, sharing lessons and strategies fellow developers can use to hone their craft.
Follow Game Developer on Bluesky at gamedeveloper.bsky.social & on LinkedIn at https://www.linkedin.com/company/gamedeveloperofficial.
Learn more about Sabotage Studio: https://sabotagestudio.com/
Music By: Mike Meehan
Edited By: Pierre Landriau
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