
Sign up to save your podcasts
Or
In this episode I talk through my process for breaking down the WASarD mockups into a workflow that will be faster inside my game engine (Godot 4).
Here is a post with the first iteration of the new artstyle: https://mastodon.gamedev.place/@heartbeast/111885765158360905
5
11 ratings
In this episode I talk through my process for breaking down the WASarD mockups into a workflow that will be faster inside my game engine (Godot 4).
Here is a post with the first iteration of the new artstyle: https://mastodon.gamedev.place/@heartbeast/111885765158360905