Furidashi Game Design Academy

56. Mechanics I - What Are Mechanics? (Teaser)


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Lauryn and Nicholas deconstruct the arbitrary distinction between mechanics and gameplay to examine what a player centric conception of mechanics would look like.

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Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/academicality

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Furidashi Game Design AcademyBy Nicholas Theisen

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