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This is episode 6 with Sr. Environment Artist David Schultz. In this jam-packed episode, I pick David's brain on what advice he would give to an aspiring Game Artist. David breaks down a bunch of actionable steps you can start working on today. Additionally, we discuss some of the intricacies of creating game-ready assets as well as touching on the future of gaming holds.
By Will GibbonsThis is episode 6 with Sr. Environment Artist David Schultz. In this jam-packed episode, I pick David's brain on what advice he would give to an aspiring Game Artist. David breaks down a bunch of actionable steps you can start working on today. Additionally, we discuss some of the intricacies of creating game-ready assets as well as touching on the future of gaming holds.