Thunder Nerds

62 – UX Design in the Gaming Industry with Paul Hershey


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In this episode we get to speak with Sr. Experience Designer: Paul Hershey. We talk about the day-to-day tasks of a designer in the gaming industry, and what it takes to get there.
About Paul
I help people create human-centered products that users love. I have over ten years of experience in the field and have worked with the U.S. Army, Infor, Code School, and Pluralsight. I enjoy every stage of the design process from initial research and competitive analysis to building visual languages and analyzing data. I’m on the board for AIGA Orlando and regularly speak about UX at conferences and meetups.
Show Links

* Guest: Paul Hershey
* Watch on YouTube: https://youtu.be/C51JNlQXvJc
* Sr. Experience Designer at Electronic Arts (EA)
* LinkedIn: https://www.linkedin.com/in/paulhershey/
* Twitter: @paulhershey https://twitter.com/paulhershey
* Trav and Los: http://www.travandlos.com/74
* School FullSail: http://fullsail.edu
* EA Orlando: http://www2.ea.com/locations/orlando
* Resident Evil 7: http://residentevil7.com
* VR Tools: Mozilla A-Frame: https://aframe.io
* The Last Unicorn: http://www.imdb.com/title/tt0084237/
* Legend: http://www.imdb.com/title/tt0089469/
* Alex Grey: http://www.alexgrey.com

Spotlight

* Brian: Dark Chocolate Peanut M&Ms: https://www.amazon.com/Peanut-Dark-Chocolate-Candy-19-2-Ounce/dp/B0029JIFWA
* Frederick: Things 3: https://culturedcode.com/things/
* JD: Final Fantasy 14: http://www.finalfantasyxiv.com
* Paul: Haight-Ashbury San Francisco: http://www.sftravel.com/explore/neighborhoods/haight-ashbury

This episode is sponsored by CodePen
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Thunder NerdsBy Frederick Philip Von Weiss, and Brian Hinton

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